Cannabis cravings → collectible rituals
Turning a craving into a pack pull
A short, transparent note about the CravePack concept and why the collectible mechanic might help interrupt the moment between urge and action.
I’m working on CravePack, a small experiment for people trying to quit or take a break from cannabis: when a craving hits, instead of smoking, you buy a $2.99 collectible botanical vignette.
The idea is to turn the craving loop into a tiny interruption/reward loop that leaves a visible collection instead of a smoke session.
This is not medical advice and not a substitute for support groups, therapy, or treatment. It is more of a behavioral-design concept for the “I need to do something right now” moment.
I’d love feedback on whether the collectible mechanic feels motivating, silly, risky, or worth testing further.